
    -eZ                       U d Z ddlmZ ddlZ ej        e          ZddlmZ ddlm	Z	m
Z
mZmZmZ ddlmZ e	rddlmZ dd	lmZ dd
lmZ ddlmZ ddlmZ dZi Zded<    G d de          Z G d de          Z G d d          Z G d de          Z  G d de           Z! G d de           Z" G d de"          Z# G d de          Z$ G d  d!e$          Z% G d" d#e$          Z& G d$ d%e$          Z' G d& d'e$          Z( G d( d)e(          Z) G d* d+e(          Z* G d, d-e(          Z+ G d. d/e(          Z, G d0 d1e(          Z- G d2 d3e(          Z. G d4 d5e.          Z/ G d6 d7e.          Z0 G d8 d9e.          Z1 G d: d;e.          Z2 G d< d=e.          Z3 G d> d?e.          Z4 G d@ dAe.          Z5 G dB dCe.          Z6 G dD dEe.          Z7 G dF dGe.          Z8 G dH dIe.          Z9 G dJ dKe.          Z: G dL dMe.          Z; G dN dOe.          Z< G dP dQe.          Z= G dR dSe.          Z> G dT dUe.          Z? ej@        dVejA                   dS )Wa   Represent granular events that can be used to trigger callbacks.

Bokeh documents and applications are capable of supporting various kinds of
interactions. These are often associated with events, such as mouse or touch
events, interactive downsampling mode activation, widget or tool events, and
others. The classes in this module represent these different events, so that
callbacks can be attached and executed when they occur.

It is possible to respond to events with ``CustomJS`` callbacks, which will
function with or without a Bokeh server. This can be accomplished by passing
and event class, and a ``CustomJS`` model to the
:func:`~bokeh.model.Model.js_on_event` method. When the ``CustomJS`` is
executed in the browser, its ``cb_obj`` argument will contain the concrete
event object that triggered the callback.

.. code-block:: python

    from bokeh.events import ButtonClick
    from bokeh.models import Button, CustomJS

    button = Button()

    button.js_on_event(ButtonClick, CustomJS(code='console.log("JS:Click")'))

Alternatively it is possible to trigger Python code to run when events
happen, in the context of a Bokeh application running on a Bokeh server.
This can accomplished by passing an event class, and a callback function
to the the :func:`~bokeh.model.Model.on_event` method. The callback should
accept a single argument ``event``, which will be passed the concrete
event object that triggered the callback.

.. code-block:: python

    from bokeh.events import ButtonClick
    from bokeh.models import Button

    button = Button()

    def callback(event):
        print('Python:Click')

    button.on_event(ButtonClick, callback)

.. note ::
    There is no throttling of events. Some events such as ``MouseMove``
    may trigger at a very high rate.

    )annotationsN)datetime)TYPE_CHECKINGAnyClassVarLiteral	TypedDict   )Deserializer)GeometryData)ModelPlot)AbstractButton	TextInput) ButtonClickConnectionLostDocumentEventDocumentReady	DoubleTapEventLODEndLODStartMenuItemClick
ModelEvent
MouseEnter
MouseLeave	MouseMove
MouseWheelPanPanEndPanStartPinchPinchEnd
PinchStart	PlotEvent
PointEventPressPressUpRangesUpdateResetRotate	RotateEndRotateStartSelectionGeometryTapValueSubmitzdict[str, type[Event]]_CONCRETE_EVENT_CLASSESc                  .    e Zd ZU ded<   ded<   ded<   dS )KeyModifiersboolshiftctrlaltN__name__
__module____qualname____annotations__     ,lib/python3.11/site-packages/bokeh/events.pyr5   r5      s+         KKKJJJIIIIIr@   r5   c                  .    e Zd ZU ded<   ded<   ded<   dS )EventRepzLiteral['event']typestrnamezdict[str, Any]valuesNr:   r?   r@   rA   rC   rC      s3         IIIr@   rC   c                  n     e Zd ZU dZded<   edd            Ze fd            Zedd            Z	 xZ
S )r   zo Base class for all Bokeh events.

    This base class is not typically useful to instantiate on its own.

    zClassVar[str]
event_namerE   returntype[Event]c                d    t                               |           }||S t          d|  d          )Nzunknown event name '')r3   get
ValueError)rI   	event_clss     rA   cls_forzEvent.cls_for   s;    +//
;;	 AJAAABBBr@   c                    t                                                       t          | d          r| t          | j        <   d S d S )NrI   )super__init_subclass__hasattrr3   rI   )cls	__class__s    rA   rT   zEvent.__init_subclass__   sH    !!###3%% 	:69#CN333	: 	:r@   reprC   decoderr   c                   d|v rd|v s|                     d           |                    d          }||                     d           |                    d          }||                     d           t                              |          } | |                     d| d           |                    |          } | di |}|S )	NrF   rG   zinvalid representationz'name' field is missingz'values' field is missingzcan't resolve event 'rM   r?   )errorrN   r3   decode)rV   rX   rY   rF   rG   decoded_valuesevents          rA   from_serializablezEvent.from_serializable   s    #(c//MM2333wwv<MM3444"">MM5666%))$//;MM9$999::: //%%n%%r@   )rI   rE   rJ   rK   )rX   rC   rY   r   rJ   r   )r;   r<   r=   __doc__r>   staticmethodrQ   classmethodrT   r_   __classcell__rW   s   @rA   r   r      s          
 C C C \C : : : : [:    [    r@   r   c                      e Zd ZdZdS )r   zx Base class for all Bokeh Document events.

    This base class is not typically useful to instantiate on its own.

    Nr;   r<   r=   r`   r?   r@   rA   r   r      s           r@   r   c                      e Zd ZdZdZdS )r   at  
    Announce when a Document is fully idle.

    .. note::
        To register a JS callback for this event in standalone embedding
        mode, one has to either use ``curdoc()`` or an explicit ``Document``
        instance, e.g.:

        .. code-block:: python

            from bokeh.io import curdoc
            curdoc().js_on_event("document_ready", handler)

    document_readyNr;   r<   r=   r`   rI   r?   r@   rA   r   r      s          "JJJr@   r   c                      e Zd ZdZdS )ConnectionEventz7 Base class for connection status related events.

    Nrf   r?   r@   rA   rk   rk      s           r@   rk   c                  4     e Zd ZU dZdZded<   d fdZ xZS )	r   a  
    Announce when a connection to the server/client was lost.

    .. note::
        To register a JS callback for this event in standalone embedding
        mode, one has to either use ``curdoc()`` or an explicit ``Document``
        instance, e.g.:

        .. code-block:: python

            from bokeh.io import curdoc
            curdoc().js_on_event("document_ready", handler)

    connection_lostr   	timestamprJ   Nonec                x    t                                                       t          j                    | _        d S N)rS   __init__r   nowrn   )selfrW   s    rA   rr   zConnectionLost.__init__   s*    !r@   )rJ   ro   r;   r<   r=   r`   rI   r>   rr   rc   rd   s   @rA   r   r      s\           #J( ( ( ( ( ( ( ( ( (r@   r   c                  &    e Zd ZU dZded<   ddZdS )	r   zu Base class for all Bokeh Model events.

    This base class is not typically useful to instantiate on its own.

    Model | NonemodelrJ   ro   c                    || _         dS )z| Create a new base event.

        Args:

            model (Model) : a Bokeh model to register event callbacks on

        Nrx   )rt   rx   s     rA   rr   zModelEvent.__init__   s     


r@   N)rx   rw   rJ   ro   )r;   r<   r=   r`   r>   rr   r?   r@   rA   r   r      sB                r@   r   c                  (     e Zd ZdZdZd fdZ xZS )	r   z> Announce a button click event on a Bokeh button widget.

    button_clickrx   AbstractButton | NonerJ   ro   c                    ddl m}m} |0t          |||f          s| j        j        }t          | d          t                                          |           d S )Nr
   )r   ToggleButtonGroupz5 event only applies to button and button group modelsrz   )	models.widgetsr   r   
isinstancerW   r;   rO   rS   rr   )rt   rx   r   r   clsnamerW   s        rA   rr   zButtonClick.__init__  sx    EEEEEEEEZHY7Z%[%[n-G^^^___u%%%%%r@   )rx   r}   rJ   ro   r;   r<   r=   r`   rI   rr   rc   rd   s   @rA   r   r     sN           J& & & & & & & & & &r@   r   c                  *     e Zd ZdZdZdd fd
Z xZS )r   z: Announce a button click event on a Bokeh menu item.

    menu_item_clickNrx   r   item
str | NonerJ   ro   c                Z    || _         t                                          |           d S Nrz   )r   rS   rr   )rt   rx   r   rW   s      rA   rr   zMenuItemClick.__init__  s+    	u%%%%%r@   rq   )rx   r   r   r   rJ   ro   r   rd   s   @rA   r   r     sS          #J& & & & & & & & & & &r@   r   c                  4     e Zd ZU dZdZded<   d
 fd	Z xZS )r2   z? Announce a value being submitted on a text input widget.

    value_submitrE   valuerx   TextInput | NonerJ   ro   c                    ddl m} |.t          ||          s| j        j        }t          | d          t                                          |           || _        d S )Nr
   r   z( event only applies to text input modelsrz   )	r   r   r   rW   r;   rO   rS   rr   r   )rt   rx   r   r   r   rW   s        rA   rr   zValueSubmit.__init__'  sq    ------Zy%A%An-GQQQRRRu%%%


r@   )rx   r   r   rE   rJ   ro   ru   rd   s   @rA   r2   r2     sY            JJJJ         r@   r2   c                  $     e Zd ZdZd fdZ xZS )r'   z? The base class for all events applicable to Plot models.

    rx   Plot | NonerJ   ro   c                    ddl m} |,t          ||          st          | j        j         d          t                                          |           d S )Nr
   r   z" event only applies to Plot models)modelsr   r   rO   rW   r;   rS   rr   )rt   rx   r   rW   s      rA   rr   zPlotEvent.__init__3  sd          Zt%<%< 7[[[\\\r@   rx   r   rJ   ro   r;   r<   r=   r`   rr   rc   rd   s   @rA   r'   r'   /  sG                            r@   r'   c                      e Zd ZdZdZdS )r   ay   Announce the start of "interactive level-of-detail" mode on a plot.

    During interactive actions such as panning or zooming, Bokeh can
    optionally, temporarily draw a reduced set of the data, in order to
    maintain high interactive rates. This is referred to as interactive
    Level-of-Detail (LOD) mode. This event fires whenever a LOD mode
    has just begun.

    lodstartNri   r?   r@   rA   r   r   9            JJJr@   r   c                      e Zd ZdZdZdS )r   aw   Announce the end of "interactive level-of-detail" mode on a plot.

    During interactive actions such as panning or zooming, Bokeh can
    optionally, temporarily draw a reduced set of the data, in order to
    maintain high interactive rates. This is referred to as interactive
    Level-of-Detail (LOD) mode. This event fires whenever a LOD mode
    has just ended.

    lodendNri   r?   r@   rA   r   r   E            JJJr@   r   c                  4     e Zd ZdZdZdddddd fdZ xZS )r+   a   Announce combined range updates in a single event.

    Attributes:
        x0 (float) : start x-coordinate for the default x-range
        x1 (float) : end x-coordinate for the default x-range
        y0 (float) : start x-coordinate for the default y-range
        y1 (float) : end y-coordinate for the default x-range

    Callbacks may be added to range ``start`` and ``end`` properties to respond
    to range changes, but this can result in multiple callbacks being invoked
    for a single logical operation (e.g. a pan or zoom). This event is emitted
    by supported tools when the entire range update is complete, in order to
    afford a *single* event that can be responded to.

    rangesupdateN)x0x1y0y1rx   r   r   float | Noner   r   r   c                   || _         || _        || _        || _        t	                                          |           d S r   )r   r   r   r   rS   rr   )rt   rx   r   r   r   r   rW   s         rA   rr   zRangesUpdate.__init__c  sB    
 u%%%%%r@   )
rx   r   r   r   r   r   r   r   r   r   r   rd   s   @rA   r+   r+   Q  sf           J  $###		& 	& 	& 	& 	& 	& 	& 	& 	& 	& 	& 	&r@   r+   c                  *     e Zd ZdZdZdd fdZ xZS )r0   a?   Announce the coordinates of a selection event on a plot.

    Attributes:
        geometry (dict) : a dictionary containing the coordinates of the
            selection event.
        final (bool) : whether the selection event is the last selection event
            in the case of selections on every mousemove.

    selectiongeometryNTrx   r   geometryGeometryData | Nonefinalr6   rJ   ro   c                h    || _         || _        t                                          |           d S r   )r   r   rS   rr   )rt   rx   r   r   rW   s       rA   rr   zSelectionGeometry.__init__z  s2     
u%%%%%r@   )NT)rx   r   r   r   r   r6   rJ   ro   r   rd   s   @rA   r0   r0   n  sS          %J& & & & & & & & & & &r@   r0   c                  (     e Zd ZdZdZd fdZ xZS )	r,   z= Announce a button click event on a plot ``ResetTool``.

    resetrx   r   rJ   ro   c                L    t                                          |           d S r   )rS   rr   )rt   rx   rW   s     rA   rr   zReset.__init__  s$    u%%%%%r@   r   r   rd   s   @rA   r,   r,     sN          J& & & & & & & & & &r@   r,   c                  0     e Zd ZdZ	 	 	 	 	 dd fdZ xZS )r(   a   Base class for UI events associated with a specific (x,y) point.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    Note that data space coordinates are relative to the default range, not
    any extra ranges, and the the screen space origin is at the top left of
    the HTML canvas.

    Nrx   r   sxr   syxy	modifiersKeyModifiers | Nonec                    || _         || _        || _        || _        || _        t                                          |           d S r   )r   r   r   r   r   rS   rr   )rt   rx   r   r   r   r   r   rW   s          rA   rr   zPointEvent.__init__  sI     "u%%%%%r@   )NNNNN)rx   r   r   r   r   r   r   r   r   r   r   r   r   rd   s   @rA   r(   r(     s]            )-& & & & & & & & & & &r@   r(   c                      e Zd ZdZdZdS )r1   aD   Announce a tap or click event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    tapNri   r?   r@   rA   r1   r1     s          JJJr@   r1   c                      e Zd ZdZdZdS )r   aR   Announce a double-tap or double-click event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    	doubletapNri   r?   r@   rA   r   r     s          JJJr@   r   c                      e Zd ZdZdZdS )r)   a=   Announce a press event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    pressNri   r?   r@   rA   r)   r)     s          JJJr@   r)   c                      e Zd ZdZdZdS )r*   a?   Announce a pressup event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    pressupNri   r?   r@   rA   r*   r*     s          JJJr@   r*   c                      e Zd ZdZdZdS )r   a   Announce a mouse enter event onto a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    .. note::
        The enter event is generated when the mouse leaves the entire Plot
        canvas, including any border padding and space for axes or legends.

    
mouseenterNri   r?   r@   rA   r   r               JJJr@   r   c                      e Zd ZdZdZdS )r   a   Announce a mouse leave event from a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    .. note::
        The leave event is generated when the mouse leaves the entire Plot
        canvas, including any border padding and space for axes or legends.

    
mouseleaveNri   r?   r@   rA   r   r     r   r@   r   c                      e Zd ZdZdZdS )r   a   Announce a mouse movement event over a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    .. note::
        This event can fire at a very high rate, potentially increasing network
        traffic or CPU load.

    	mousemoveNri   r?   r@   rA   r   r     s          JJJr@   r   c                  8     e Zd ZdZdZdddddddd fdZ xZS )r    a8   Announce a mouse wheel event on a Bokeh plot.

    Attributes:
        delta (float) : the (signed) scroll speed
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space


    .. note::
        By default, Bokeh plots do not prevent default scroll events unless a
        ``WheelZoomTool`` or ``WheelPanTool`` is active. This may change in
        future releases.

    wheelN)deltar   r   r   r   r   rx   r   r   r   r   r   r   r   r   r   c               d    || _         t                                          ||||||           d S N)r   r   r   r   r   )r   rS   rr   )	rt   rx   r   r   r   r   r   r   rW   s	           rA   rr   zMouseWheel.__init__  7     
2"Q)LLLLLr@   )rx   r   r   r   r   r   r   r   r   r   r   r   r   r   r   rd   s   @rA   r    r      sx           J
 #'##""-1
M 
M 
M 
M 
M 
M 
M 
M 
M 
M 
M 
Mr@   r    c            	      <     e Zd ZdZdZdddddddddd fdZ xZS )r!   a   Announce a pan event on a Bokeh plot.

    Attributes:
        delta_x (float) : the amount of scroll in the x direction
        delta_y (float) : the amount of scroll in the y direction
        direction (float) : the direction of scroll (1 or -1)
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    panN)delta_xdelta_y	directionr   r   r   r   r   rx   r   r   r   r   r   Literal[-1, -1] | Noner   r   r   r   r   r   c                   || _         || _        || _        t                                          ||||||	           d S r   )r   r   r   rS   rr   )rt   rx   r   r   r   r   r   r   r   r   rW   s             rA   rr   zPan.__init__4  sE     "2"Q)LLLLLr@   )rx   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   rd   s   @rA   r!   r!   %  s~          J
 %)$(04##""-1M M M M M M M M M M M Mr@   r!   c                      e Zd ZdZdZdS )r"   aF   Announce the end of a pan event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    panendNri   r?   r@   rA   r"   r"   D  r   r@   r"   c                      e Zd ZdZdZdS )r#   aH   Announce the start of a pan event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    panstartNri   r?   r@   rA   r#   r#   P  r   r@   r#   c                  8     e Zd ZdZdZdddddddd fdZ xZS )r$   a   Announce a pinch event on a Bokeh plot.

    Attributes:
        scale (float) : the (signed) amount of scaling
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    .. note::
        This event is only applicable for touch-enabled devices.

    pinchN)scaler   r   r   r   r   rx   r   r   r   r   r   r   r   r   r   c               d    || _         t                                          ||||||           d S r   )r   rS   rr   )	rt   rx   r   r   r   r   r   r   rW   s	           rA   rr   zPinch.__init__l  r   r@   )rx   r   r   r   r   r   r   r   r   r   r   r   r   r   r   rd   s   @rA   r$   r$   \  sx          J
 #'##""-1
M 
M 
M 
M 
M 
M 
M 
M 
M 
M 
M 
Mr@   r$   c                      e Zd ZdZdZdS )r%   a   Announce the end of a pinch event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    .. note::
        This event is only applicable for touch-enabled devices.

    pinchendNri   r?   r@   rA   r%   r%   x  s          JJJr@   r%   c                      e Zd ZdZdZdS )r&   a   Announce the start of a pinch event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    .. note::
        This event is only applicable for touch-enabled devices.

    
pinchstartNri   r?   r@   rA   r&   r&     s          JJJr@   r&   c                  8     e Zd ZdZdZdddddddd fdZ xZS )r-   a   Announce a rotate event on a Bokeh plot.

    Attributes:
        rotation (float) : the rotation that has been done (in deg)
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    .. note::
        This event is only applicable for touch-enabled devices.

    rotateN)rotationr   r   r   r   r   rx   r   r   r   r   r   r   r   r   r   c               d    || _         t                                          ||||||           d S r   )r   rS   rr   )	rt   rx   r   r   r   r   r   r   rW   s	           rA   rr   zRotate.__init__  s7     !2"Q)LLLLLr@   )rx   r   r   r   r   r   r   r   r   r   r   r   r   r   r   rd   s   @rA   r-   r-     sx          J
 &*##""-1
M 
M 
M 
M 
M 
M 
M 
M 
M 
M 
M 
Mr@   r-   c                      e Zd ZdZdZdS )r.   a   Announce the end of a rotate event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    .. note::
        This event is only applicable for touch-enabled devices.

    	rotateendNri   r?   r@   rA   r.   r.     s          JJJr@   r.   c                      e Zd ZdZdZdS )r/   a   Announce the start of a rotate event on a Bokeh plot.

    Attributes:
        sx (float) : x-coordinate of the event in *screen* space
        sy (float) : y-coordinate of the event in *screen* space
        x (float) : x-coordinate of the event in *data* space
        y (float) : y-coordinate of the event in *data* space

    .. note::
        This event is only applicable for touch-enabled devices.

    rotatestartNri   r?   r@   rA   r/   r/     s          JJJr@   r/   r^   )Br`   
__future__r   logging	getLoggerr;   logr   typingr   r   r   r   r	   core.serializationr   
core.typesr   rx   r   models.plotsr   models.widgets.buttonsr   models.widgets.inputsr   __all__r3   r>   r5   rC   r   r   r   rk   r   r   r   r   r2   r'   r   r   r+   r0   r,   r(   r1   r   r)   r*   r   r   r   r    r!   r"   r#   r$   r%   r&   r-   r.   r/   registerr_   r?   r@   rA   <module>r      s-  / / /h # " " " " " g!!                    - , , , , , 1((((((""""""666666000000!N 35  4 4 4 4    9   
    y   
* * * * * * * *Z    E   " " " " "M " " ""    m   
( ( ( ( (_ ( ( (,       (& & & & &* & & && & & & &J & & &    *             
      
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& & & & &9 & & &:& & & & &	 & & &"& & & & &I & & && & & & & & & &<
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 
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                    
    M M M M M M M M>M M M M M* M M M>
 
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M M M M MJ M M M8    z          M M M M MZ M M M8    
       *   .  gu6 7 7 7 7 7r@   